Tuesday, 14 June 2011
For those who have never played Puzzle Quest before, it is essentially a mesh of Bejeweled and a RPG. The player connects three coloured jewels together to battle enemies and gain experience points while completing quests. On paper this may seem stupid, but when you play the game yourself, you will discover that is absolutely genius.
While I usually only play one hour for these game impressions, I ended up playing two hours of Puzzle Quest because it was so addicting.
The visuals of Puzzle Quest are good, but don't really push the platform. Thankfully this doesn't dampen the experience and allows the game to be run on any iOS device with great ease. The music in the game is also pretty good. The audio finds a perfect balance between being interesting and not overpowering the game, which is a necessity for this type of game.
As you can tell, I really enjoyed Puzzle Quest: Challenge of the Warlords. The game was perfect for me in every regard and kept me hooked for hours. The ability to be hooked for an extended period of time, while also being able to drop at any time is what makes the perfect iPhone game. As it stands, four games into my impressions blog, Puzzle Quest: Challenge of the Warlords is my favourite.
Posted by Richard at 03:39